Cities Skylines Heightmap Folder

paradoxwikis. js is one of the world's leading WebGL-based graphics engines. party, a small blue grid, representing a complete map in Cities: Skylines, can be moved to the desired position. Learn how to use satellite imagery from GIS data, Google Maps or Google Earth to create high resolution and high quality maps for digital or print use. Move this entire directory into the input/ folder within the real-terrain directory. Crashday - Uses Heightmaps in its Track Editor. The Cities: Skylines Mods download can be completed easily without putting much effort. Cities: Skylines Building London - The Map Part 1 Creating and Using Heightmaps Gameplay/Tutorial A complete and accurate build of London from the map editor upwards! With lots of tips and advice. Originally created as a simple tool for a WIP Game Project, CityScaper was designed to create varied city backgrounds for level to level sidescrolling city gameplay. Go to terrain. 0 "Tunnels Patch" If you are playing on the lastest version of the game the UI Skins wont work!. One of the great things about Cities:Skylines is that mods are built into the main menu of the game. crp file can be a save, a map, a color correction or an asset. A joint venture of Northumbria University and the city councils of Newcastle and Gateshead, to create a model of the urban core areas of both cities, primarily to assist in urban planning. The community is free for you to share and inform yourself about the game. It's this one but I got a new building method for future cities thanks to this mod. It allows you to generate a heightmap in a program like World Machine, along with a texture map, and then convert that into terrain. So i hope anyone from here can help me and can Export me from the specified Area a Detailed Elevation Data Map (Heightmap). OpenStreetMap is a map of the world, created by people like you and free to use under an open license. There should be any problem with that, so no worries. Cities: Skylines uses an in-house Colossal Raw Asset Package (. ZIP file and paste in inside "Mods" folder; Inside game, on Main Menu, click on Content Manager and in the Mods area, activate the mods you want to be playing with!. Today I'll show you how to customize the Tarrain. party heightmap is on a different scale. 5) Go to Content Manager --> Mods and enable Cimtographer. Hey guys, I've already started building the next Asean City. II Reunión Nacional de Usuarios QGIS México 2019, 21-23 Noviembre 2019 Guadalajara (México) Asiste, Comparte, aprende y convive con la comunidad QGIS México en las distintas actividades como: Ponencias Magistrales, Conferencias, mesas de trabajo, Talleres y carteles/ mapas. Originally created as a simple tool for a WIP Game Project, CityScaper was designed to create varied city backgrounds for level to level sidescrolling city gameplay. 6) Go back to the main menu, click Editors --> Map Editor --> New --> Create. From the unzipped folder, move the PNGs to height maps folder:. In this tutorial, we'll learn how easy it is to make our own custom Photoshop brushes! Photoshop ships with lots of great brushes for us to use, but it's way more fun and interesting to create our own, especially after Adobe completely revamped the brush engine in Photoshop 7, adding unprecedented. Enjoy Diamond and subscribe for more and to keep track of the adventure mapAdditional NotesAs I promissed in my last map The last image is a sneek peak of my upcoming adventure map Here is the link. Screenshot: View from the Brenner Pass on Innsbruck, map rendered in Cities in Motion 2, as generated by maps4cim. OpenStreetMap is the free wiki world map. You need to bind your mesh to the bones of the skeleton, in 3ds Max this is done using the skin modifier and adding all the bones. Again, the lowest point in these height maps is now 40m in game; all other terrain is even higher. js is one of the world's leading WebGL-based graphics engines. But Cities: Skylines uses height map technology where you can take a satellite image and the game will render the terrain for you. There should be any problem with that, so no worries. Welcome to the fan community of Transport Fever and Train Fever, the economic simulators of Urban Games. If using only one file: Export (Select layer in the contents panel, then Layer> Save as ): Save as UInt16 PNG. Our highways may look drab right now, but they work. Windows %LOCALAPPDATA. Crashday - Uses Heightmaps in its Track Editor. a) Click on the Import Heightmap button (the icon has a blue arrow pointing to the right) and choose one of the files for your city, then click Import. crp file can be a save, a map, a color correction or an asset. takes about 3 mins as i said the scale will be off, but looking at your alternate usa map above you're not putting in each building anyway. This map has very few. Alternatively go to the map editor, click on the import heightmap. Down in the middle is a small yellow folder icon. Cities: Skylines supports terrain from 0m to 1024m. 155 views 28 comments 0 points Started by Diomede October 30 Most recent by OnlyLuvsCatz 4:54AM Carrara Discussion Carrara Discussion reference for adding folders to tray. Open Topography has made our list of the 10 best free global raster and vector data sources. crp) file format to store various data. 28 square kilometers. Your job as a mayor is to provide for your citizens, not manage a mining company. ma and many more formats. It has two larger rivers perfect for hydroelectric dams, flatland near the coast and some mountainous highlands upstream. In the tab. Autodesk provides students, educators, and institutions free access to 3ds Max software, in addition to learning tools. party heightmaps from 18km to 17. You must fit your mesh to one of the available skeleton templates, which can be found in this folder: C:\Program Files (x86)\Steam\steamapps\common\Cities_Skylines\Files\Templates. io/c/1 Want a District or Park Named after you? Support me on Patreon:. At the bottom of the menu press the button Import Heightmap. a series if Height Map files can be downloaded to your PC and inserted directly into your map editor. On the page terrain. We use cookies (sadly not the edible ones) to personalise content and ads, to provide social media features and to analyse our traffic. Boulder Rapids by Scotland Tom has been a popular map on the workshop. If you don't have those options when you click Properties, click on Grid Color Analyser, which will create a BMP of the elevation data in the same folder as your DEM file. start editor and import onto a new map. (click button to download mod) Notice: development of this mod has ceased. CryENGINE 2's Sandbox editor; Earthsculptor - Edit/Create a terrain then generate a heightmap. 1 or next lands world -s 1 -n seed1 # Lands 0. The required heightmap dimensions are 1081px x 1081px. Cities: Skylines uses an in-house Colossal Raw Asset Package (. If you use a proxy server your registration will most likely get blocked due to spammers and hackers using proxy servers to hide their real IP address. Then hit ESC and go to options, click on the Gameplay tab, then on MapEditor tab. Scroll down until you see Import Heightmap Tool and bind a key. Cities: Skylines is a modern take on the classic city simulation. Vue Tutorial: How to Create Custom Height Maps for Importing into Vue Home » Tutorials » Exclusive Vue Tutorials » How to Create Custom Height Ma In this tutorial you will learn how to create custom heightmaps in a 2D graphics program like Photoshop/gimp or paintshop, and import them into Vue. For more information on how to use maps4cim, use the built-in documentation and visit the forums (see links below). This map has very few. party/ und des Cities: Skylines-Karteneditors erstellt. Move this entire directory into the input/ folder within the real-terrain directory. NET Assembly, navigate to your Steam library folder, and then to SteamLibrary\SteamApps\common\Cities_Skylines\Cities_Data\Managed 4. Next, the map editor in Cities: Skylines needs to be opened. If you don't have those options when you click Properties, click on Grid Color Analyser, which will create a BMP of the elevation data in the same folder as your DEM file. Cities: Skylines Dev Diary 3: Natural resources Hi dudes and dudettes! We are back with yet another development diary and this time we'll take a closer look at the various natural resources that are at your disposal when you are building the city of your dreams. As a result, the borders of the states were no longer displayed. The whiter the texel color, the higher the terrain. A height map is a 2D representation of a 3D terrain. Cities XXL official Map Editor is the perfect tool to build and create your own maps, and to share them with the Cities XXL community. Once the asset is saved, the. bmp, 256 grayscale indexed heightmap, config. crp)ファイルを使用しています。 このファイルは、セーブデータ、マップデータ、カラーコレクション、アセットなど、任意のデータを格納する事が可能です。. To see how an overlay image corresponds to the map image underneath it: Select the overlay in the viewer. Cities: Skylines Building London - The Map Part 1 Creating and Using Heightmaps Gameplay/Tutorial A complete and accurate build of London from the map editor upwards! With lots of tips and advice. If you are going to register on XLNation, please make sure you do not use a proxy server. Source Code [github. Those packages are containers and can encapsulate any data type, so a. Visit this site to get started. Generates 2D or 3D meshes from bitmaps. i made 5 maps of cities i like, i got a zip for each of them but now i dont know what to do with the files inside the zip, they are not at the same format than the official maps inside the game folder mapsCRP format file vs PNG for my cities files. We use cookies (sadly not the edible ones) to personalise content and ads, to provide social media features and to analyse our traffic. Just copypaste it (C:\Users\your username\AppData\) to the windows explorer's task bar. a) Click on the Import Heightmap button (the icon has a blue arrow pointing to the right) and choose one of the files for your city, then click Import. Is it possible to model real cities in the new Cities: Skyline ? By that, I mean to recreate the look of the city so it would resemble an aerial of a real city like London or Chicago. Download this Europe and The Middle East Mod for Cities Skylines - create your city with majestic architecture and work out with individual areas and smallest details in your city of dreams!. skylineswiki. If using only one file: Export (Select layer in the contents panel, then Layer> Save as ): Save as UInt16 PNG. Fortunately, modders for the game Cities: Skylines have created a perfect tool for this purpose. Brilliant! Brilliant! I found the site terrain. All you need to do is save the file to your PC and follow the instructions. party [terrain. Creating Heightmaps - posted in New Vegas Mod Talk: Hey guys, Im currently in the process in making my mod called Across the Water which aims to add in a lot of the world space that is on the other side of Hoover dam. There should be any problem with that, so no worries. Our highways may look drab right now, but they work. This mod was created using. One of the great things about Cities:Skylines is that mods are built into the main menu of the game. OpenStreetMap is the free wiki world map. Download this Los Mochis - Tropical Mexican Pacific Coast Mod for Cities Skylines - create your city with majestic architecture and work out with individual areas and smallest details in your city of dreams!. com] You can see the mod in action in Keralis’s and Strictoaster’s popular YouTube series. lua file you can specify the height range of your heightmap and it's possible to add towns and industries. Cities: Skylines Mods free files are costless and can accessed by everyone who is interested. Cities: Skylines uses an in-house Colossal Raw Asset Package (. If you are going to register on XLNation, please make sure you do not use a proxy server. Keep in mind that each pixel within the heightmap will create a voxel of 4^3 studs, so a heightmap which is 512x512 pixels, will create a terrain map that is roughly 2048x2048 studs. They are in C:\Users\\AppData\Local\Colossal Order\Cities_Skylines etc. Click "Load OSM From File". Usage $ python real-terrain. As a result, the borders of the states were no longer displayed. The Cities: Skylines Mods download can be completed easily without putting much effort. Metro en trein niet geprobeerd, maar zal me niets verbazen als deze het ook niet doen. The term means Residential, Industrial, Commercial, Office - the demands for each of the types of zoning in game. 155 views 28 comments 0 points Started by Diomede October 30 Most recent by OnlyLuvsCatz 4:54AM Carrara Discussion Carrara Discussion reference for adding folders to tray. (9) Open your C-Skylines program, with the new bare map on it, and the black box (which should now have the height maps. Cities: Skylines Free Download. You need to bind your mesh to the bones of the skeleton, in 3ds Max this is done using the skin modifier and adding all the bones. On the page terrain. com] You can see the mod in action in Keralis's and Strictoaster's popular YouTube series. This mod adds 8 versions of the GE class EP-5 engine to the game. City: Skylines > Files > MapEditor > Heightmaps. If you are going to register on XLNation, please make sure you do not use a proxy server. Cities Skylines Tools. Each region is in its own folder ready to be placed in the regions folder under your user documents SimCity 4 folder. You can click on the links below or in the navigation bar at the top of the page to see filtered lists of all the maps based on map theme, landform, water feature, resource or map difficulty. Guide to Taking a Screenshot Screenshots in Cities:Skylines are handled through Steam. Today I'll show you how to customize the Tarrain. party The easiest way to get real-world height maps for Cities: Skylines Discuss. Template There is a "load existing props and decorations" toggle on the bottom left, this will load props and networks like roads/tracks/paths from your chosen template as well, useful when you need to reimport an already imported asset but. The AppData folder is hidden by default, you can access it by pressing Windows + R and typing in appdata. The "river" one specifically is an object around line 97. Available for free download in. party, a small blue grid, representing a complete map in Cities: Skylines, can be moved to the desired position. So I zoomed in closer and created another screenshot. Cities: Skylines maps default to having sea level at 40m, with typical terrain starting at 60m. paradoxwikis. -f5; All released DLCs included and activated, bonus content wasn't ripped. 3000, 4, and Societies all allow the importation of height maps for a city (or whole region in the case of 4), meaning if you can somehow convert a Topographic map to a height map, you can basically recreate any real life location. Sort of like Sim City, but with more barbarian hordes. Test autocompletion You should now be able to write a simple class like. Select theassembly DLL(s)you want to use. Change Log: v1. CityScaper is a procedural city generator script that attaches to a GameObject and makes use of the libnoise engine to create dynamic cities that include your own models. py [-h] [-s scale] [-t tile] [-r random] dem Generate 16-bit PNG heightmaps from geospatial DEM files (IMG, GeoTiff and ArcGrid). Map Editor - Cities: Skylines Wiki Skylines. Only tested In Cities XL 2012 Bulldoze any trees that are in the water. Do not touch the scaling buttons! 2. All you need to do is save the file to your PC and follow the instructions. All other elevations are relative to that. Notice: UI Skins only work from version 1. It makes the map look so beautiful! Also, the first time I came in the map was not centered or rather in place. There should be any problem with that, so no worries. If you are going to register on XLNation, please make sure you do not use a proxy server. In this guide, I'm going to show step-by-step how to find a height map on Terrain. Or you can load the map data from disk. They are in C:\Users\\AppData\Local\Colossal Order\Cities_Skylines etc. That means, the first thing I had to do was to increase the 1081×1081 heightmap by 4% in Photoshop, which would result in an image with the size of 1124×1124 pixels. CryENGINE 2's Sandbox editor; Earthsculptor - Edit/Create a terrain then generate a heightmap. Cities: Skylines was released yesterday on Steam and until now it has 1374 Overwhelmingly Positive reviews from the users, but some of them also reported errors and bugs in the game. Citiesmods. Forma hufvudstaden precis som du vill - här kan du tanka hem kartan. km), and this only includes basically the city limits on the southern end. The website terrain. City: Skylines > Files > MapEditor > Heightmaps. It can be safely activated and deactivated on your cities with no risk. Cities: Skylines height maps are 16. The map editor also allows the importing of heightmaps. For an approximate understanding and “guessing” of the sector, I used this site (real relief maps for Cities: Skylines) On this site, you can visualize the sector at 60x60km (or less) and approximately check if all that you might find interesting will fit into it. The Cities: Skylines Mods download can be completed easily without putting much effort. It represents elevations as 16-bit unsigned integers, which can be read directly from 16-bit height maps. party is a website which simplifies the method of finding and importing heightmap data for any spot on the globe. party The easiest way to get real-world height maps for Cities: Skylines Discuss. 28km for Cities Skylines. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience. Cities: Skylines - Deluxe Edition Sinds de patch kan ik (en veel mensen met mij) ook geen bushaltes en routes meer leggen. Based on Cities. 0 "Tunnels Patch" If you are playing on the lastest version of the game the UI Skins wont work!. You can read it from start to finish, or use it as a reference. Where is my Heightmap Folder located ? Maps. Bitmap to Mesh. Last edited by simonmd ; Mar 29, 2015 @ 10:34am #1. 1 or next lands world -s 1 -n seed1 # Lands 0. The "river" one specifically is an object around line 97. What is a mod?. Only tested In Cities XL 2012 Bulldoze any trees that are in the water. (click button to download mod) Notice: development of this mod has ceased. Trash and Deathcare Tips; Free Flowing Traffic Tips; Steam Workshop Navigation; How To Draw a Circular Road; Fluid Dynamics; Miscellaneous; Tools & Assets. It represents elevations as 16-bit unsigned integers, which can be read directly from 16-bit height maps. Campus-CODEX ISO release: codex-cities. Parameters The scale is based on real world scale, not the bounding box, adjust this if your terrain. Once the asset is saved, the. Cities: Skylines allows users to create their own terrain from DEMs! After being warmly received by the PC gaming community, Cities: Skylines has become a serious contender to the Sim City series. I made some heightmaps I wnt to import into the map editor. 6) Go back to the main menu, click Editors --> Map Editor --> New --> Create. party which has a map of the world and an itty-bitty blue square that covers an 18km by 18km surface (which is a one-to-one scale in the game). Metro en trein niet geprobeerd, maar zal me niets verbazen als deze het ook niet doen. 0 "Tunnels Patch" If you are playing on the lastest version of the game the UI Skins wont work!. In this guide, I'm going to show step-by-step how to find a height map on Terrain. party tools are fairly straightforward to use. The next thing to do is launch the game and open the map editor. CryENGINE 2's Sandbox editor; Earthsculptor - Edit/Create a terrain then generate a heightmap. UV Mapping. Cities: Skylines Building London - The Map Part 1 Creating and Using Heightmaps Gameplay/Tutorial\rA complete and accurate build of London from the map editor upwards!. A heightmap is a 2D image which encodes the terrain height at each texel. party [terrain. But Cities: Skylines uses height map technology where you can take a satellite image and the game will render the terrain for you. These images can now be opened in the editor of Cities, if they are relocated in the heightmap folder. Donostia / San Sebastián - Cities: Skylines Mod download. If you want a dataset that's not in this list, cool! See if you can get a copy of the entire dataset in 1/3 arcsecond resolution or better (1/9 is preferable). Previous thread: >>121204934 IRC: #SimCity on irc. The file will be in your main city skylines folder and named after your city. If you are going to register on XLNation, please make sure you do not use a proxy server. Open Map Editor, click import height map button and then click the little "open folder" button there, it will open the folder for you. 82 Free City 3d models found. Cities: Skylines aims to create a functioning game, and then build from there. is all hand drawn using a shitty height map as a base and trying to be as perfect s possible) of my home. party and then import it into the Map Editor of Cities:Skylines. It can be safely activated and deactivated on your cities with no risk. Those packages are containers and can encapsulate any data type, so a. com Donostia / San Sebastián. Well, I'm always online in the evening, so I can reply to threads pretty fast. The only thing you need is a heightmap in form of a greyscale image. It is presently minimalistic and aims to be so. The grayscale PNG files (preferably 16-bit for more accurate terrain formations) can be created in an image editing software (or in one of the terrain generation software) and saved into the correct folder within the game folder from where they can be accessed in the editor. Welcome to the Cities XXL Planning Guide. The Cities: Skylines Mods download can be completed easily without putting much effort. Select a file (whichever looks the most accurate) and press load. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience. If you are going to register on XLNation, please make sure you do not use a proxy server. CryENGINE 2's Sandbox editor; Earthsculptor - Edit/Create a terrain then generate a heightmap. You can add new brush shapes into the Map Editor by placing the brush images in. As an emerging transport tycoon, the player constructs stations, airports, harbors and makes money by connecting areas requiring transport services. First of all, you need to understand which region will be of interest to you. Scroll down until you see Import Heightmap Tool and bind a key. I made some heightmaps I wnt to import into the map editor. km), and this only includes basically the city limits on the southern end. II Reunión Nacional de Usuarios QGIS México 2019, 21-23 Noviembre 2019 Guadalajara (México) Asiste, Comparte, aprende y convive con la comunidad QGIS México en las distintas actividades como: Ponencias Magistrales, Conferencias, mesas de trabajo, Talleres y carteles/ mapas. -f5; All released DLCs included and activated, bonus content wasn't ripped. 2 - Slope corrected, water level has been risen to allow for large harbor/port. It makes the map look so beautiful! Also, the first time I came in the map was not centered or rather in place. Most terrain generator programs allow users to export heightmaps that are usable in the Cities: Skylines Map Editor. Cities: Skylines height maps are 16. A programming API which allows you to override, add or modify features. Once the asset is saved, the. Compared to other city-builder games, finding and installing mods is a snap in Cities:Skylines!. They are in C:\Users\\AppData\Local\Colossal Order\Cities_Skylines etc. In this tutorial, we'll learn how easy it is to make our own custom Photoshop brushes! Photoshop ships with lots of great brushes for us to use, but it's way more fun and interesting to create our own, especially after Adobe completely revamped the brush engine in Photoshop 7, adding unprecedented. 0 - Production release. Download this Northsund Bay Mod for Cities Skylines - create your city with majestic architecture and work out with individual areas and smallest details in your city of dreams!. ArcInfo Coverages are a set of folders containing points, arcs, polygons or annotation. Parameters The scale is based on real world scale, not the bounding box, adjust this if your terrain. It may conflict with other mods. Original building is located in central part of Krasnodar, on the Kuban River promenade, near residential complex "Admiral'. Gilbert Plays: Cities Skylines - OSM Import Link to. Go to terrain. First phase of work was 2009-2012. crp) file format to store various data. Cities: Skylines was released yesterday on Steam and until now it has 1374 Overwhelmingly Positive reviews from the users, but some of them also reported errors and bugs in the game. Usage $ python real-terrain. com: Purchase: Account - Platinum Upgrade - New Avatar - Other's Avatar - ArchivesArchives -. Welcome to Extension Warehouse. The terrian. party The easiest way to get real-world height maps for Cities: Skylines Discuss. The best place to find and install add-ons for SketchUp! Categories. It can be safely activated and deactivated on your cities with no risk. Search Amazon. The "river" one specifically is an object around line 97. In this tutorial, we'll learn how easy it is to make our own custom Photoshop brushes! Photoshop ships with lots of great brushes for us to use, but it's way more fun and interesting to create our own, especially after Adobe completely revamped the brush engine in Photoshop 7, adding unprecedented. I tried to recreate “San Sebastian – Donostia”, a big city in the North-East of Spain. Change Log: v1. Voorop staat dat ik zelf ook nog vrij nieuw ben, dus vooral bij modelen/texturen zullen er vast nog betere manieren zijn dan ik tot nu toe heb ontdekt. 65m per pixel. Is it possible to model real cities in the new Cities: Skyline ? By that, I mean to recreate the look of the city so it would resemble an aerial of a real city like London or Chicago. Maps with All Areas Unlocked; Parallel Highway Tools; Other Planning Guides. Each level therefore corresponds to 1/64th of a meter: 0 is 0m, 64 is 1m, etc. Sort of like Sim City, but with more barbarian hordes. Hi! ? This is my second map for Cities Skyline. com/Cities:_Skylines_Wiki >Modding. Citiesmods. 6) Go back to the main menu, click Editors --> Map Editor --> New --> Create. Som vi berättat tidigare finns det redan en rad moddar till spelet, bland annat en som låter dig vandra runt i staden ur förstapersonsvy. Alternatively go to the map editor, click on the import heightmap. First phase of work was 2009-2012. There is a file called "base_config. can resize(up to 60km x 60km) and move the blue square on that page, save the heightmaps and put the images in the right cities folder. Parameters The scale is based on real world scale, not the bounding box, adjust this if your terrain. SC4M file, and an 8-bit. crp file will appear in the local assets folder: C:\Users\Username\AppData\Local\Colossal Order\Cities_Skylines\Addons\Assets. These feature numbers are a way to link attribute data with each spatial feature. This mod adds 8 versions of the GE class EP-5 engine to the game. There should be any problem with that, so no worries. You can view this on any of the offline osm viewers like Java OpenStreetMapEditor. com: Purchase: Account - Platinum Upgrade - New Avatar - Other's Avatar - ArchivesArchives -. 65m per pixel. When you are finished, click Write Output to Disk!. If you don't have those options when you click Properties, click on Grid Color Analyser, which will create a BMP of the elevation data in the same folder as your DEM file. (9) Open your C-Skylines program, with the new bare map on it, and the black box (which should now have the height maps. Hallo zusammen Diese Karte habe ich mithilfe von Heightmaps von terrain. Download this Aeronwen River Valley Mod for Cities Skylines - create your city with majestic architecture and work out with individual areas and smallest details in your city of dreams!. If you don't have those options when you click Properties, click on Grid Color Analyser, which will create a BMP of the elevation data in the same folder as your DEM file. Usage $ python real-terrain. Cities: Skylines. Select an image format like PNG and then name your file in the top field. io/c/1 Want a District or Park Named after you? Support me on Patreon:. Built in 2015. There are two in-game editors, the Map Editor and Asset Editor. Move this entire directory into the input/ folder within the real-terrain directory. Cities: Skylines Mods free files are costless and can accessed by everyone who is interested. 1 - Never released v1. 155 views 28 comments 0 points Started by Diomede October 30 Most recent by OnlyLuvsCatz 4:54AM Carrara Discussion Carrara Discussion reference for adding folders to tray. Click "Load OSM From File". Once WM is installed, you place the Extended Overlay Macro in your Macros folder, mine is: C:\Users\Username\Documents\World Machine Documents\Macros Now In World Machine, go to “File” and open the textures file you just downloaded. i made 5 maps of cities i like, i got a zip for each of them but now i dont know what to do with the files inside the zip, they are not at the same format than the official maps inside the game folder mapsCRP format file vs PNG for my cities files. In the tab. Last edited by simonmd ; Mar 29, 2015 @ 10:34am #1. CityScaper is a procedural city generator script that attaches to a GameObject and makes use of the libnoise engine to create dynamic cities that include your own models. Scroll down until you see Import Heightmap Tool and bind a key. A heightmap is a 2D image which encodes the terrain height at each texel. crp) file format to store various data. Cities: Skylines maps default to having sea level at 40m, with typical terrain starting at 60m. 2 - Slope corrected, water level has been risen to allow for large harbor/port. 5) Go to Content Manager --> Mods and enable Cimtographer. Each map has its own separate folder and there is a specific directory for custom maps. Just copypaste it (C:\Users\your username\AppData\) to the windows explorer's task bar. It allows you to generate a heightmap in a program like World Machine, along with a texture map, and then convert that into terrain. A height map is a 2D representation of a 3D terrain. Obviously to do that you would need to make buildings look like real buildings in the city in question. It was updated because it had some minor errors in elements that were not registered, those elements were eliminated for a better subscription. These are repaints of the Transport Fever generic EP-5. The fact-checkers, whose work is more and more important for those who prefer facts over lies, police the line between fact and falsehood on a day-to-day basis, and do a great job. Today, my small contribution is to pass along a very good overview that reflects on one of Trump’s favorite overarching falsehoods. Namely: Trump describes an America in which everything was going down the tubes under  Obama, which is why we needed Trump to make America great again. And he claims that this project has come to fruition, with America setting records for prosperity under his leadership and guidance. “Obama bad; Trump good” is pretty much his analysis in all areas and measurement of U.S. activity, especially economically. Even if this were true, it would reflect poorly on Trump’s character, but it has the added problem of being false, a big lie made up of many small ones. Personally, I don’t assume that all economic measurements directly reflect the leadership of whoever occupies the Oval Office, nor am I smart enough to figure out what causes what in the economy. But the idea that presidents get the credit or the blame for the economy during their tenure is a political fact of life. Trump, in his adorable, immodest mendacity, not only claims credit for everything good that happens in the economy, but tells people, literally and specifically, that they have to vote for him even if they hate him, because without his guidance, their 401(k) accounts “will go down the tubes.” That would be offensive even if it were true, but it is utterly false. The stock market has been on a 10-year run of steady gains that began in 2009, the year Barack Obama was inaugurated. But why would anyone care about that? It’s only an unarguable, stubborn fact. Still, speaking of facts, there are so many measurements and indicators of how the economy is doing, that those not committed to an honest investigation can find evidence for whatever they want to believe. Trump and his most committed followers want to believe that everything was terrible under Barack Obama and great under Trump. That’s baloney. Anyone who believes that believes something false. And a series of charts and graphs published Monday in the Washington Post and explained by Economics Correspondent Heather Long provides the data that tells the tale. The details are complicated. Click through to the link above and you’ll learn much. But the overview is pretty simply this: The U.S. economy had a major meltdown in the last year of the George W. Bush presidency. Again, I’m not smart enough to know how much of this was Bush’s “fault.” But he had been in office for six years when the trouble started. So, if it’s ever reasonable to hold a president accountable for the performance of the economy, the timeline is bad for Bush. GDP growth went negative. Job growth fell sharply and then went negative. Median household income shrank. The Dow Jones Industrial Average dropped by more than 5,000 points! U.S. manufacturing output plunged, as did average home values, as did average hourly wages, as did measures of consumer confidence and most other indicators of economic health. (Backup for that is contained in the Post piece I linked to above.) Barack Obama inherited that mess of falling numbers, which continued during his first year in office, 2009, as he put in place policies designed to turn it around. By 2010, Obama’s second year, pretty much all of the negative numbers had turned positive. By the time Obama was up for reelection in 2012, all of them were headed in the right direction, which is certainly among the reasons voters gave him a second term by a solid (not landslide) margin. Basically, all of those good numbers continued throughout the second Obama term. The U.S. GDP, probably the single best measure of how the economy is doing, grew by 2.9 percent in 2015, which was Obama’s seventh year in office and was the best GDP growth number since before the crash of the late Bush years. GDP growth slowed to 1.6 percent in 2016, which may have been among the indicators that supported Trump’s campaign-year argument that everything was going to hell and only he could fix it. During the first year of Trump, GDP growth grew to 2.4 percent, which is decent but not great and anyway, a reasonable person would acknowledge that — to the degree that economic performance is to the credit or blame of the president — the performance in the first year of a new president is a mixture of the old and new policies. In Trump’s second year, 2018, the GDP grew 2.9 percent, equaling Obama’s best year, and so far in 2019, the growth rate has fallen to 2.1 percent, a mediocre number and a decline for which Trump presumably accepts no responsibility and blames either Nancy Pelosi, Ilhan Omar or, if he can swing it, Barack Obama. I suppose it’s natural for a president to want to take credit for everything good that happens on his (or someday her) watch, but not the blame for anything bad. Trump is more blatant about this than most. If we judge by his bad but remarkably steady approval ratings (today, according to the average maintained by 538.com, it’s 41.9 approval/ 53.7 disapproval) the pretty-good economy is not winning him new supporters, nor is his constant exaggeration of his accomplishments costing him many old ones). I already offered it above, but the full Washington Post workup of these numbers, and commentary/explanation by economics correspondent Heather Long, are here. On a related matter, if you care about what used to be called fiscal conservatism, which is the belief that federal debt and deficit matter, here’s a New York Times analysis, based on Congressional Budget Office data, suggesting that the annual budget deficit (that’s the amount the government borrows every year reflecting that amount by which federal spending exceeds revenues) which fell steadily during the Obama years, from a peak of $1.4 trillion at the beginning of the Obama administration, to $585 billion in 2016 (Obama’s last year in office), will be back up to $960 billion this fiscal year, and back over $1 trillion in 2020. (Here’s the New York Times piece detailing those numbers.) Trump is currently floating various tax cuts for the rich and the poor that will presumably worsen those projections, if passed. As the Times piece reported: